WereKittens is a microgame for 2-3 players, in which players are wereKittens competing to eat villagers and convert villagers into a powerful team of wereKittens. Components: 12 cards. WereKittens Series B adds new cat characters as well as wereSkunk, werePanda, wereHamster, wereRaccoon, and more. This is a micro, business card size game. This game uses coins/pocket change as pieces(not included)(requires change of 1.25$, 6 dimes, 6 nickels, 10 pennies, 1 quarter).
Series B abilities;
B1) sacrifice dime to decrease turn order of a cat.
B2) penny cats have 4 claw instead of 3
B3) penny victims give +2 claw when eaten.B4) nickel victims give +3 claw when eaten
B5) dime victims give +4 claw when eaten
B6) +2vp for each type of victim that you have 0 of.
B7) make dime cats for 8-TOB8) make nickel cats for 9-TO
B9) 3vp per dime in graveyard
B10) 2vp per nickel in graveyard
B11) +1vp per cat if 2 coins in graveyard.
B12) 3vp per victim of type you have 3rd most of , instead of 0vp.
graveyards: When players with a "graveyard power" take a victim, they have the option of placing that victim in graveyard area(circle at top left of card) instead of hand. Coins in graveyard cannot take actions, are stuck there until end of game, do not count as victims for scoring.
This game is compatible with Blood Coven and Eldritch Cults (the games are completely different but play in the same environment/same pieces). When mixing with Blood Coven, players can play as either werecats or vampires. cats play by cat rules, vampires play by vampire rules.
when mixing with Eldritch Cults, it is an asymmetrical 3 player semi-coop in which 2 players play as a team of werekittens, or vampires, or 1 werekitten and 1 vampire against 1 player playing as a god from Eldritch Cults.
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$7.00 Regular Price
$6.00Sale Price
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